Devan Doe: prosthesis


Concept: I was inspired by Fractal geometry in nature. This design emulates the decay of wood. The geometry was created from an ancient fractal geometry.



Modeling Techniques: I used Network surface to make the basic leg shape and offset surface to make the object solid. I use pipe and difference to make all the wood lines. I used sweep 2 to make the top section. I used project to make the wood lines and the fractal cut outs. Some of the more complex shapes were implemented form a series of different techniques.




Materials: I had two versions that I liked one was made out of wood and the other has the top part made out of metal and the bottom made out of a reflective white painted surface. 


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